Absolutely. Let’s dissect [[asymmetric_pthreads/17_malloc_leak_detached_threads]] — one of the sneakiest, most common, and most expensive bugs in multithreaded systems.


💥 [[asymmetric_pthreads/17_malloc_leak_detached_threads]]

🧠 “No Join, No Free, No Mercy.”


📂 Source: 17_malloc_leak_detached_threads.c

#include <stdio.h>
#include <stdlib.h>
#include <pthread.h>
#include <unistd.h>
 
#define THREADS 5
 
void	*worker(void *arg)
{
	int	index = *(int *)arg;
	char	*data = malloc(100);
 
	if (!data)
	{
		perror("malloc failed");
		pthread_exit(NULL);
	}
	snprintf(data, 100, "Hello from thread %d\n", index);
	printf("%s", data);
	usleep(100000); // simulate work
 
	// OOPS: we never free(data)
	return (NULL); // and main never join()s us
}
 
int	main(void)
{
	pthread_t	t[THREADS];
	int			ids[THREADS];
 
	for (int i = 0; i < THREADS; i++)
	{
		ids[i] = i;
		if (pthread_create(&t[i], NULL, worker, &ids[i]) != 0)
		{
			perror("pthread_create failed");
			exit(EXIT_FAILURE);
		}
		pthread_detach(t[i]); // ← we're detaching immediately
	}
 
	printf("Main is done launching detached threads.\n");
	sleep(1);
	printf("Main exits without joining or cleanup.\n");
	return (0);
}

🧩 What This Code Looks Like It Does

✅ Creates 5 threads
✅ Each thread prints a string
✅ Detaches them (so main doesn’t need to join)
✅ Program exits


💣 What It Actually Does

🔥 Hidden BehaviorConsequence
malloc() in threadAllocates memory ✅
free() is never called💥 memory leak
Thread is detachedNo way to recover memory after pthread_exit()
No pthread_join()Main can’t synchronize or clean up
Program exits after 1sMay exit before some threads finish

🧠 Mental Model Upgrade: Detach = Fire-and-Forget

When you call pthread_detach(), you’re telling the OS:

“Hey, I’m never gonna join this thread.
Just clean up the memory and return value automatically when it’s done.”

But:
🛑 That only cleans up the thread struct, not the heap allocations the thread makes.

So if your thread malloc()s something — and you never free() it — it leaks, even if the thread itself terminates correctly.


🧪 Valgrind Output (Simplified)

==12345== HEAP SUMMARY:
==12345==    definitely lost: 500 bytes in 5 blocks
==12345==    indirectly lost: 0 bytes in 0 blocks
==12345==    still reachable: 0 bytes in 0 blocks
==12345==    suppressed: 0 bytes in 0 blocks

📉 That’s 5 threads × 100 bytes = 500 leaked bytes
Now imagine doing this in a real server 1000s of times per day. 💸


✅ How to Fix

Option 1: Free the memory inside the thread

free(data);
return (NULL);

Option 2: Avoid detach(), and collect the result via pthread_join()

This is what real daemons do — they don’t leak, they track:

pthread_join(t[i], NULL);

🧠 Truth Bomb

title: “Detached” Means Nobody Is Watching
- No join = no ability to wait
- No wait = no chance to capture returned values
- No return handling = no cleanup

🧠 Why This Is Asymmetric

Because you’d never know it’s leaking unless:

  • You ran valgrind

  • Or the program ran long enough to blow up memory

  • Or you analyzed code flow and saw malloc without free

Most developers don’t spot this until it costs millions of bytes in production.


✅ Checkpoint

🔍 Goal
Uses pthread_create()
Uses pthread_detach()
Calls malloc() in threads
Omits free()
Causes heap memory leaks
No crash, no warning
Valgrind required to detect
Teachable fix exists

📦 Obsidian Vault Suggestions


🚀 Want to Level It Up?

Say the word and I’ll deliver:

  • 🔥 Version that leaks structs, file descriptors, and pipes

  • 🧠 Annotated visual timeline of how leaked memory accumulates

  • 🧪 Valgrind command presets + suppression rules

  • 📦 Test file 18_return_struct_from_detached.c with broken access

Shall we push into [[asymmetric_pthreads/18_struct_return_from_thread]] next?